Spirit of the Rising Wolf
RULES

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GUILD SPIRIT OF THE RISING WOLF RULES

MOST IMPORTANT RULE BE POLITE AND KIND AND HELP YOUR FELLOW MAN OR WOMEN OUT AND OF COURSE HAVE FUN LOTS OF FUN WOOT!!!

EverQuest players who are guilded or not, are still a person sitting at a keyboard. Insolent and ignorant comments reflect upon you and on our guild, so it will not be tolerated. These unpleasant acts make it difficult for the leader and officers to enjoy EverQuest, which have lead to many failures of guilds in the past. Disciplinary action will be taken leading up to and including removal of guild membership for those who violate our code of ethics. Treat others as you would want others to treat you (unless you enjoy mental abuse). As SPIRIT OF THE RISING WOLF, we shall rise above and succeed where many others have failed.

** We are not a baby sitting guild. If a member wants to raid a certain zone or get help completing a certain quest, it is up to that member to attempt to organize the event (if you need help, GL and GOs are here to help you, but not to do it for you).. Events are planned using Everquestraids.com in ** If you can not conduct yourself is a civil and mature manner then this guild is not for you!!

Raids are a commitment to obtain the things you desire. Not every group gets experience on raids but that is not why we are there. Experience is will be obtained by experience grouping or soloing, not on raid time.

* Fowl language will not be tolerated.

* Guild members are not to go /anon, however /role is ok.

* Raid rules:

1. During raids use the chat channels and raid channels only. No spamming, no negativity, and no common chat.

2. Use group, guild and tells for common chat.

3. Groups are made by the Guild Council ( or Raid Leader ) at the beginning of the raid for specific reasons. Please do not send the Guild Council ( or Raid Leader ) unnecessary tells, for this slows the organization of the raid plan.

4. All looting will be done by the respected group leaders or appointed looters. When a no drop piece is found, immediately call it out what classes and races can use and base stats. From that point on it is all on Guild Council ( or Raid Leader ) to call rolls. Once again the less spam the easier this will go. Letting things rot because peeps aren't paying attention cannot happen.

5. Loot Rules for Armor Pieces. Each time a member participates. Participating members of the raid are eligable to role (1 to 200) for they class drops.

6. For Experience grouping loot will be given out on Ladder Roll to the class who can use it at the end of the grouping session (unless it is no drop). Sellable items looted will given a separate Ladder Roll.

Epics:

1. Any member Main or Alt, as long as they are participating in the raid can roll for loot/epic pieces. However, Members need to specify which character they want epic enabled first, typically their Main...The guild will assume each member wants their Main epic enabled over their alts unless otherwise specified by the Main Character and noted on the guild message boards or specified on the guild roster...

2. If an epic item drops in a situation where no Main character needs the item it will be rolled for by the Alts participating in that raid. If no Alts are participating in the raid, the epic item will be saved for furture Members Main Characters only or sold for guild Coffers and special needs.

3. If any member needs to play a different character other then intended for the needs and successfulness of the raid, then that member may roll for any epic item or desired loot pertaining to the Intented Character which was not played. However, that member needs decide which character will be looting before the Raid begins. The member will not be allowed to roll for epic items for both characters and will not be allowed to roll on upgradable gear/weapon drops (unless it pertaining to their class only and no one else in the raid party needs the item).

Example: The raiding party doesn't have a cleric or enchanter, however, a MAIN in the raid has an ALT Cleric or Enchanter of appropriate level and plays the ALT for the needs and successfulness of the raid. This player will be able to roll for any epic item - usable loot for the intended Class he/she wanted to play in the raid initially.

4. If any Member post and Host a GCP/Everquestraid.com raid and specifies a reserved item, then SPIRIT OF THE RISINF WOLF will honor that condition as stated on Everquestraids.com.

5. The guild leader, guild officers, raid masters, or raid leader may bend the rules for any situation only if there are no objections within the raiding party.


** Adhering to these rules will guarantee superior raid experiences and overall guild member equipment enhancements.

*** Power Leveling is not frowned upon, however, guild members are not ask other guild members to Power Level their character(s). A guild member must offer Power Level Services on a personal basis without being asked.

Note: This guild is set up to run efficiently with little guild leader/officer involvement. If your the type of player who solely depends on being lead by the hand, then this guild is not for you. Our intention is to have a guild full of doers, not loafers. Our members should be self-sufficient in researching information on the web (IF U CANT FIND WHAT YOUR LOOKIN FOR ASK A GUILD MEMEBER). It is our members responsibility to use the web site(s) given to plan raids and events (everquestraids.com), post updates on character levels and general conversing with guild members and other EverQuest players.

RULES RULES RULES REMEMBER RULES CAN BEND

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